Jan 20, 2010
0.3.0 is here!
We have some great news! The FIFE team has been working hard and finally after all that work we have finished work on FIFE 0.3.0. It has been a very long time since our last release so this is pretty big news for FIFE. You can grab a copy of FIFE 0.3.0 on our download page in various formats. A lot has changed since the last official release so we encourage all to check it out.
Some of the major changes in FIFE 0.3.0 include:
- Moved to Python 2.6
- Added UTF8 support
- SCons build system has been completely re-written
- Added adaptive pathfinding
- Completely re-written editor with plugin support
Of course there are many other bug fixes. Check out the CHANGES file included in the FIFE source package for a more detailed list of all the changes.
Another thing to note is we have removed the demos from the source packages as to greatly reduce the size. This was requested by package maintainers as they generally like keeping file sizes to a minimum. Have no fear the demos are now available as a separate download. All you have to do is install FIFE and extract the demos wherever you like and you’ll be able to test drive FIFE 0.3.0.
Check out some of the new features in action:
New Editor
That’s all we have for now. Stay tuned as the FIFE team has already started working on FIFE 0.3.1. If you find any bugs or issues with 0.3.0 let us know by filing a bug report.


[...] news from the FIFE team! They’ve recently released version 0.3.0 of their isometric game engine and it looks like they’re on a good way towards more frequent release in the next couple of [...]
Wow… it looks great
. It always nice to see over the years what you guys build
. I really wish I could do such stuff. But my c++ is soooo limited
.
Congratulations!
Now I just have to resist the temptation to dive headfirst into this awesome community and fix all those pesky little bugs and feature requests
-k