Yeah, lot of progress here recently, so we'll again show two cool pics.
We today constructed a new in-game pause menu that hopefully is easier to work with (and distinguish from our main menu) than b...
Heya!
just decided to throw in some of the most recent contributions by wentam since they're too cool to keep almost secret :-)
The most impressive one is our animated wooden tower equipped with can...
Hey everyone!
As part of Google Summer of Code mihaibivol works on developing a combat system for Unknown Horizons. Now ships are equipped with cannons and there's also the possibility of building ...
Heya everybody,today we proudly announce our next release: Unknown Horizons 2011.2!
We added several new features in 2011.2, including:
Random map system that creates awesome maps
Trade routes t...
Hey peoples out there, today we present to you a new codeswarm video we have created.
...
Heya!
Ever looked for an easy way to contribute, but just couldn't find how? Let's change that!
Since Unknown Horizons now allows to build a lot of own ships, we would love to see more variety in th...
Good news for all Mac users out there. We have a first version of a Mac Package for our latest release.
Those of you that want to test it may download it here. Note that it is currently a first test ...
Hi everyone,it's time for a short status update again.
Progress
Random maps look awesome now and are generated much faster (gscai)
Many other performance tweaks (gscai)
Better pirate (gscai)
...
Hi everyone,thanks to nmarques from the openSUSE Gnome Team, we can now present one-click installers for all supported openSUSE versions. Thanks a lot to nmarques for his great work!
You can find t...
Heya!
Good news for all translators: Setting up terminology files is possible in pootle since today. This means that you see the most important and relevant translations for each strings – pootle c...
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